Brief 1: Assessing Hand Dexterity
In this challenge, the goal is to build an application that assesses hand dexterity
Potential Technologies:
- Hand tracking
- Object manipulation
- Immersive Spaces
Brief 2: Assesses Reaction Time
In this challenge, the goal is to build an application that assesses reaction time
Potential Technologies:
- Hand tracking
- Object manipulation
- World tracking / User position
- Windows, Immersive Spaces
Brief 3: Guiding users through proper exercise technique
In this challenge, the goal is to build an application that guides user through proper physical exercise technique
Potential Technologies:
- Immersive media (spatial video, photos, sound)
- Hand tracking
- World tracking / User position
- Immersive Spaces